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Wizards of the Coast

Take for a Ride (OTJ-148) - Outlaws of Thunder Junction

Take for a Ride (OTJ-148) - Outlaws of Thunder Junction

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Title

Niedriger Lagerbestand: 2 verbleibend

Sorcery
Uncommon
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
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