Wizards of the Coast

Fast (Split Card) (-) - Un-Known Event Playtest Cards

Fast (Split Card) (-) - Un-Known Event Playtest Cards

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Instant
Common
null/null
Target creature gains haste until end of turn. It can’t be blocked this turn except by Vehicles or by creatures with haste.

Fuse (You may cast one or both halves of this card from your hand.)

//

Furious 2R

Instant

Target creature gets +3/+0 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)
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