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Wizards of the Coast

Spikefield Hazard // Spikefield Cave (ZNR-166) - Zendikar Rising

Spikefield Hazard // Spikefield Cave (ZNR-166) - Zendikar Rising

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Instant // Land
Uncommon
Standard
Future
Historic
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.

Spikefield Cave enters the battlefield tapped.
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