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Wizards of the Coast

Stolen Vitality (J25-602) - Foundations Jumpstart

Stolen Vitality (J25-602) - Foundations Jumpstart

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Instant
Common
Mike Bierek
null/null
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Duel
Oldschool
Premodern
Predh
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking. A creature with first strike deals combat damage before creatures without first strike.)
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