Wizards of the Coast
Fast (Split Card) (-) - Un-Known Event Playtest Cards
Fast (Split Card) (-) - Un-Known Event Playtest Cards
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Target creature gains haste until end of turn. It can’t be blocked this turn except by Vehicles or by creatures with haste.
Fuse (You may cast one or both halves of this card from your hand.)
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Furious 2R
Instant
Target creature gets +3/+0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Fuse (You may cast one or both halves of this card from your hand.)
//
Furious 2R
Instant
Target creature gets +3/+0 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
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