Wizards of the Coast
Fighter Class (AFR-222) - Adventures in the Forgotten Realms
Fighter Class (AFR-222) - Adventures in the Forgotten Realms
Precio habitual
$5.00 USD
Precio habitual
Precio de oferta
$5.00 USD
Precio unitario
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Bajas existencias: quedan 3
No se pudo cargar la disponibilidad de retiro
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Explorer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Brawl
LEGAL
Historic Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
(Gain the next level as a sorcery to add its ability.)
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.


: Level 2
Equip abilities you activate cost
less to activate.


: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Equip abilities you activate cost
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
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