Master of Winds (ZNR-331) - Zendikar Rising: (Extended Art) Foil
Master of Winds (ZNR-331) - Zendikar Rising: (Extended Art) Foil
Precio habitual
$0.26 USD
Precio habitual
Precio de oferta
$0.26 USD
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Bajas existencias: quedan 1
NOT LEGAL
Standard
NOT LEGAL
Future
NOT LEGAL
Historic
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Explorer
LEGAL
Modern
LEGAL
Legacy
NOT LEGAL
Pauper
LEGAL
Vintage
LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Brawl
NOT LEGAL
Historic Brawl
NOT LEGAL
Alchemy
NOT LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Flying
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
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