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Wizards of the Coast

Dominarioes // Dominarioes (cont'd) (MONE-001) - Phyrexia: All Will Be One Minigames

Dominarioes // Dominarioes (cont'd) (MONE-001) - Phyrexia: All Will Be One Minigames

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Card
Common
Standard
Future
Historic
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Brawl
Historic Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
1 player | 1 pack | 5 minutes
OBJECTIVE:
In ancient Dominaria, Urza and Serra would play *Dominarioes* to pass the time. Connect all cards in the *most condensed way possible.*
GET READY:
Open a pack, remove all basic lands, ads, and tokens.
LET'S PLAY:
Place a card face up to start the game. That card is now in play. Continue to place cards that connect to another card in play (see diagram on the back of this card).
TO WIN:
The game ends when all cards that can be connected have been placed. Determine how many cards long and wide the board is, then add whichever number is higher to the number of unplaced cards to get your rank. 5 or lower is Planeswalker (the best!), 6 is Wizard, and 7+ is Goblin!

Cards connect as follows:
TOPS TO TOPS
Match the starting letter of any word in the name.
RIGHTS TO RIGHTS
Match mana value (formerly CMC).
LEFTS TO LEFTS
Match a card type.
BOTTOMS TO BOTTOMS:
Match color.
Note: matching lefts or rights will require rotating the card being placed 180°.
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