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Wizards of the Coast

Flameskull (AFR-143) - Adventures in the Forgotten Realms

Flameskull (AFR-143) - Adventures in the Forgotten Realms

Prix habituel $0.26 USD
Prix habituel Prix promotionnel $0.26 USD
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Title

4 en stock

Mythic
3/1
Standard
Future
Historic
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Flying
Flameskull can't block.
Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
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