Wizards of the Coast

Triumph of Gerrard (J21-152) - Jumpstart: Historic Horizons

Triumph of Gerrard (J21-152) - Jumpstart: Historic Horizons

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Title

En rupture de stock

Uncommon
Standard
Future
Historic
Gladiator
Pioneer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Brawl
Duel
Oldschool
Premodern
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
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