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Wizards of the Coast
Inspiring Bard (AFR-189) - Adventures in the Forgotten Realms
Inspiring Bard (AFR-189) - Adventures in the Forgotten Realms
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NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Explorer
LEGAL
Modern
LEGAL
Legacy
LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Brawl
LEGAL
Historic Brawl
NOT LEGAL
Alchemy
LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
When Inspiring Bard enters the battlefield, choose one —
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.
• Bardic Inspiration — Target creature gets +2/+2 until end of turn.
• Song of Rest — You gain 3 life.
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